Personal · Environment Study · 2025
Atmospheric Environment Creation
Fog, trees and rock. All procedural.
Personal environment study, rebuilt from memory rather than copied step by step from a Voxyde tutorial. I extended the scene with procedural shaders and scatter, fog, background trees and a rocky horizon. All in Solaris, rendered on GPU with Karma XPU. A slow, week-long build. The real limit was GPU thermals under sustained load.
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